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A couple of weekends ago, I set about the task of going through every one of Paizo's products looking for game crunch that could potentially be updated for the Pathfinder RPG at some later date. As I was reminded about all of the cool things we've done in the distant past, I realized that much of our current community wasn't yet with us in 2005, when Paizo Publishing was a magazine company and paizo.com was just a fledgling website. So this is the first of my Paizo History 101 lessons. Today's topic: Compleat Encounters!
Set the wayback machine for late 2004: Lucasfilm had just taken the Star Wars Fan Club in-house, and that meant that we would no longer be publishing Star Wars Insider. We still had Dragon and Dungeon magazines, but asking our entire company to rely on the continuation of a single license was just too risky for us. So we decided to make our own gaming products. I had just started GMing again after a multi-year sabbatical, and I was looking for some short scenarios that I could drop into my campaign as random encounters, or XP-gap fillers between the adventures I was running. My good friend Bob Watts was working out of the Paizo offices at the time, and he knows minis as well as I know RPGs, so we came up with the idea for Compleat Encounters: a single package combining a short scalable adventure, associated map tiles, and three unpainted metal minis to go with the adventure.
Seeing as we still had two monthly magazines to put out, we didn't have a lot of bandwidth at the time, so we contracted Mike Mearls to come in to the offices and write the first two encounters: Dark Elf Sanctum and Death Shrine of the Ninja Cult. Wayne Reynolds did the character concepts for the minis, Neil McKenzie sculpted the first set and the legendary Dennis Mize sculpted the ninjas, and Chris West did the cartography!
We ended up releasing a total of seven Compleat Encounters over the next eight months. Looking through these sets, you'll find some familiar names, both in the credits and in the products themselves. James Jacobs gave us our first look at the Mwangi Expanse in Throne of the Gorilla King; James also penned Grove of the Mad Druid. Sean K Reynolds unveiled one of Golarion's biggest bad boys in Vault of the Whispering Tyrant. Pathfinder RPG designer Jason Bulmahn gave us The Liberation of Prince Thorgrim, and former D&D manager and novelist Keith Strohm authored Terror in the Chamber of Pain.
In these products, you'll find Paizo's first steps into the world that would one day become Golarion. The map tiles included in each set became the genesis for our continuing GameMastery Map Pack line. And the miniatures themselves have been broken out to form the core of the Pathfinder Chronicles Miniatures line</a>. We also have the individual encounters available without minis.
So check out the Compleat Encounters line and see the genesis of the Pathfinder Chronicles Campaign Setting!